After keeping quiet about the game since first announcing it at E3 2017, Nintendo released a video today where Shinya Takahashi, Nintendo’s Senior Managing Executive Officer responsible for development at Nintendo, explained that development of the game has not progressed as hoped. Takahashi stated that as of right now, Metroid Prime 4 has not met the company’s quality standards and Nintendo cannot confidently continue development in the game’s current state. In Takahashi’s words, “We must let you know that the current development progress has not reached the standards we seek in a sequel to the Metroid Prime series.” He went on to explain that, “Nintendo always strives for the highest quality in our games; and in the development phase, we challenge ourselves and confront whether the game is living up to that quality on a daily basis. If we’re not satisfied with the quality, we aren’t able to deliver it to our customers with confidence and the game will not live up to our fans’ expectations.”
Takahashi moved on to reveal one more important tidbit that fans of past Metroid games may appreciate, and that is that the game’s Producer, Kensuke Tanabe, will be working in collaboration with Retro Studios, who developed the past Metroid Prime games. It’s worth noting, however, that a great number of those who originally worked on Metroid Prime are no longer at Retro Studios.
While he did not explicitly say so, it seems that Retro will be taking over development, and starting from scratch at that, and that the entire original development team sans the Producer has been removed from the project.
Lastly, Takahashi stressed that since development on the game is starting over it is going to be quite awhile before we hear anything about the game again. We don’t know how far along the game was in development when it was originally announced, but unless Retro salvages some pieces that have already been worked on or moves at a much faster development rate it may be at least a couple years until we hear anything about the game again. It is not clear exactly when development was scrapped, or how much work has already been done on the project since then.
While it’s a disappointing announcement to say the least, transparency is a huge plus, and it’s good to know that Nintendo continues to hold themselves to an extremely high standard. What are your thoughts on this announcement? Do you think Nintendo did the right thing? What do you think or Retro Studios taking over? Let us know!
Chris started loving video games at a young age, playing Super Mario World and Star Fox on his parents’ SNES. Although Nintendo (the Switch in particular these days) is still front and center for him, he also spends a fair amount of time on his PS4 and PC. He is also a huge fan of the Fire Emblem and Star Fox franchises. Chris enjoys watching basketball as well and is a huge fan of the Portland Trail Blazers.
Plays: Switch, PS4, PC.