We are enjoying the SNES Classic over here at NintenDeal, but when compared to the NES Classic, we feel like it could include… a little more. The original mini console contained 30 games, and while some of them were less than stellar (we’re looking at you, Ice Climber), 30 was a nice, satisfying number. The 20(+1) games on the SNES classic are all heavy hitters, but imagine what it could have been with a full roster of 30. We did, and here are the titles we really missed!
Why: Pilotwings feels like it was left off just to end up with an even number. This is an iconic game for the SNES, and though many decry it as a mere tech demo, it’s still a lot of fun and definitely deserved a place on the system.
9) Zombies Ate My Neighbors
Why: The SNES Classic comes with two controllers, and yet, it only has a few select couch co-op titles. ZAMN is peak SNES co-op, with extremely fun gameplay, and a level of zaniness only classic LucasArts could muster. Unfortunately, this being behind the Disney curtain likely led to its exclusion.
8) U.N. Squadron
Why: Shoot ‘em ups were not the SNES’s strong point, for a multitude of reasons, and most of the few titles available honestly are not great. Despite this, U.N. Squadron stands out from the pack. It has a silky smooth frame rate (a rarity for SNES shooters), a great power-up system, and lots of action in a not-brutally-hard package.
7) Final Fantasy II (IV)
Why: Final Fantasy III (VI) is absolutely the pinnacle of 16-bit Final Fantasy. That said, Final Fantasy II was the title that introduced most SNES owners to a really engaging turn-based RPG. Yes, its story is linear, and the characters are locked into their roles, but it’s a great story, and too much choice can be paralyzing to beginners to the genre, which most people were at the time.
Why: The 16-bit era was the first time consoles could realistically handle strategy games. ActRaiser serves as an amazing introduction to a very popular genre, by alternating action levels with SimCity like building. It’s a fantastic game with a great art style, and never feels tedious.
5) Teenage Mutant Ninja Turtles IV: Turtles in Time
Why: Ah, Turtles, how we love thee. Finally, a home port of an arcade hit that surpassed the original. This is the definitive co-op beat ‘em up, and one of the best games for the system. Beautiful graphics, tight controls, incredible soundtrack. TMNT likely fell afoul of licensing issues, as the IP has been kicked around and around the gaming industry since this title’s release, with all older releases generally kept on lockdown.
4) Super Mario All-Stars
Why: All three US Mario releases were present on the NES Classic. Did anyone actually get one? Nintendo, throw us a bone here. In addition to the hard-as-nails “Lost Levels” (the real Super Mario Bros. 2), this includes a save feature for all the classic games. Since the SNES Classic is all about retro titles with modern convenience, this is a no-brainer.
3) Donkey Kong Country 2: Diddy’s Kong Quest
Why: Donkey Kong Country was a revolutionary title that gave the SNES new legs against the encroaching 32 bit systems. DKC 2 took everything great about the original, and refined it into a truly incredible game. This is one of the best platformers on the system, and while odd to have only the second entry in a series on the Classic (or would it? Double Dragon II, we see you), this is absolutely the better game.
2) Tetris Attack
Why: Looking at the final lineup for the SNES Classic, could Kirby Super Star be considered a puzzle game? Maybe. Even so, Tetris Attack is one of the finest puzzle games ever made for a home console. Its frantic head-to-head action brought unforgettable couch experiences to the SNES (and another 2 player simultaneous title!).
1) Chrono Trigger
Why: This is obvious. Hailed by many as the best single RPG ever made, its exclusion from the SNES Classic system borders on criminal. Nothing else needs to be said. Sure, Earthbound is there, cool, since it’s so expensive, but Chrono Trigger is polished, and the better game. Nintendo, if you release one downloadable title for the SNES Classic, make it this one!
Charlie’s first attempts at gaming did not go well. Repeated, failed run-ins with the first Goomba in Super Mario Brothers 1 plagued his maiden gaming voyage. Undaunted, he would go on to become an avid gamer of all platforms, with Nintendo always sitting atop the highest pedestal. Except for that Halo 3 incident in 2007. We don’t talk about it. It never happened.
Currently, Charlie enjoys playing games on as many platforms as he can get his hands on, with current favorites being the Switch, 3DS and Neo Geo. When he’s not playing games, Charlie is a live sound engineer and manager for his production company, Clear Harmonies, based in Washington, D.C.
Charlie enjoys talking about games nearly as much as playing them, and loves meeting new people, so hit him up!
Plays: All of them games. Seriously.