Night Mode

How Night Mode Affects Super Mario Maker 2

Night Mode is a new feature available in Super Mario Maker 2. (Night Mode is not available in the Super Mario 3D World build mode.) Night Mode allows for even greater variety in course-building because it can affect mechanics and enemy behavior.

To unlock Night Mode, simply add the Angry Sun to a level you’re making, press and hold the Sun to reveal more options, and select the Moon instead. After taking this simple step, you can change a level to Night Mode by adding a Moon to your level, or by choosing Night Mode in the left menu bar, where you also change a level’s theme.

Here’s a rundown of how Night Mode affects gameplay in each theme.

 

Ground Night: watch out for rotten mushrooms!
Watch out for rotten mushrooms!

Ground

  • Rotten Mushrooms are available.
  • Goombas behave as though underwater.

 

 

 


It's pretty dark in here at night!
It’s pretty dark in here at night!

Underwater

  • The screen darkens to black except for a spotlight on Mario.
    Fireballs, enemies, and items illuminate the areas around them, and Super Stars brighten the whole screen.

 

 

 


Watch out for sandstorms!
Watch out for sandstorms!

Desert

  • Sandstorms blow through the level from time to time.

 

 

 

 


It's extra slippery at night.
It’s extra slippery at night.

Snow

  • Surfaces are extra slippery!

 

 

 

 


Goombas behave as though underwater, and your gravity is reduced.
Goombas float, and so do you!

Sky

  • Gravity is reduced, meaning higher jumps & slower falls.
  • Enemies are also affected by the reduced gravity.
  • Goombas, Goombrats, & Shoe Goombas behave as though underwater.

 

 


The water is poisonous!
The water is poisonous!

Forest

  • The water becomes poisonous!

 

 

 

 


It's dark in here at night!
It’s dark in here at night!

Ghost House

  • The screen darkens to black except for a spotlight on Mario.
  • Fireballs, enemies, and items illuminate the areas around them, and Super Stars brighten the whole screen

 

 

 


Goombas behave as though underwater, and there's a thunderstorm a-brewin'!
Goombas float in a thunderstorm!

Airship

  • The sky lights up with a thunderstorm.
  • Goombas behave as though underwater.
  • Gravity is reduced for enemies and certain objects, like coins and power-ups.

 

 

 


You behave as though underwater.
You behave as though underwater.

Castle

  • Mario behaves as though underwater, swimming through the level. Enemies behave normally.

 

 

 


The level is upside down!
The level is upside down!

Underground

  • The level is upside down! Press down to enter doors, and press up to ground pound.

 

 

 

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